Tate Exchange – sharing with the public
- alejandro escobar
- Feb 25, 2017
- 1 min read
Updated: Aug 10
Last Wednesday, I participated in the second session at the Tate Modern. It was a very good experience as I managed to present my work to several people and even engaged in some interesting conversations. I also received some good feedback from people who genuinely have an interest in painting.




My reflection:
Thanks to this experience, I do know that my piece is not for everyone, while some people really spend time teleporting themselves and watching carefully, others are expecting to play a game and quit my piece after a short period of time. I am aware that this is partly because the audience of the Tate Exchange is quite broad and with a huge variety of expectations.
When reflecting on how the whole thing is displayed i.e. physical object, VR immersion, and flat-screen real-time transmission, I feel that I should get rid of the teleporting feature and replace it for continuous navigation, at the moment, my solution will be to create a path for the Camera Rig and ask the VR player to sit down and move his/her head to look around, I feel that in this way, I will get a smoother experience for both the VR player and the spectators, I will also gain control on how the piece is viewed, in the future I could find a way to allow the VR player to move smoothly around the piece and zoom in and out on specific parts of it.
I want to add that I was quite surprised to see that some really young kids really enjoyed the experience.



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