top of page

Animated reality

Last week, thanks to the collaboration I am doing with artist Jennet Thomas, I started to experiment with the animation of meshes using Blender.


First and through the use of photogrammetry, I created a model of my girlfriend's teddy fox.



ree

ree

Secondly, I imported the model inside of Blender and added some bones to animate it.</p>


ree

Finally I exported a video of the small animated sequence.



Reflection:


This exercise allowed me to reflect on my practice as a video producer, I think it is really interesting to use video as a way to explore time and movement as fundamental parts of reality. Now I am planning to do a piece on which I will experiment with he animation of characters and physical objects.


What happens when you stay still but objects move around you, depicting a twisted perspective?

 
 
 

Comments


STUDIO

STUDIO

STUDIO

10 Riverside Yard

London

SUBSCRIBE

  • Instagram

© 2025 by Alejandro Escobar.

bottom of page